The whole game should take about 5-10 minutes to complete. Accepting all feedback in the comments below!

Controls and About the Game

Arrow keys and mouse. The whole game should take about 5-10 minutes to beat. This game is made in PICO-8, which is quite restrictive by design (however, if you're into game development, I do very much recommend learning PICO-8, it's a lot of fun). If this game gets enough support and there seems to be enough interest, I'll begin building the full version of Wizard Reasons in GameMaker and can then offer WASD support. For now, consider this game an early gameplay demo of the full concept.

Mana Bolt

Your left-click basic attack. Consumes a small bit of mana.

Right-click to cast spells.

Fireball

Instead of Mana Bolt, your next 2 basic attacks hurl fireballs. Fireballs deal massive AoE damage.

Lightning

Single-target strike on any target on screen. Creative use of Lightning makes various situations much easier.

Scoring

Kill a normal mob: +100, but only the first time that mob is slain. Respawns do not count.

Kill a miniboss: +1000, again only first time per miniboss

Finish the game: +10000

Activate a checkpoint for the first time: +500

Every time you take a hit: -10

Every time you die: -1000

Winning the game

Reach the end of the dungeon to win the game! Feel free to post your score at the end.

Feedback

Share your end game score in the comments! That actually does give me meaningful feedback. Let me know if you encounter any bugs/glitches.

I'm also interested in any design/gameplay feedback. The goal for this version is to see if the gameplay is fun, so let me know if I succeeded.

Known bugs and glitches:
  • After winning the game and hitting Play Again!, the intro skips after 1 frame.

Development log

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