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Wizard Reasons (Prototype Build)

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Devlog

  • Wizard Reasons, Patch Notes 003
    April 13, 2026 by davidangel64#patch notes, #update
    Updated the game to run at 60 fps... Continue reading
  • Wizard Reasons, Patch Notes 002
    April 02, 2026 by davidangel64#patch
    Bug Fixes Clicking the "Load Last Checkpoint" button no longer resets the player's score to zero. Loading a checkpoint no longer makes previously already-slain mobs add their points to the score again... Continue reading
  • Wizard Reasons, Patch Notes 001
    April 01, 2026 by davidangel64#update, #patch
    Feature updates Added a respawn indicator for respawning enemies so mobs no longer spawn on top of players by surprise. Added a score count to the bottom right of the screen. Itchio Page Updates Added... Continue reading
  • Wizard Reasons, Devlog 1
    April 01, 2026 by davidangel64
    1
    A Quiet Launch Wizard Reasons is launched! It only took me about a week to make, but I'm personally excited about this project because it is the first game I have fully created on my own, without the... Continue reading
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